Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 1 day ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square26fedilinkarrow-up1173arrow-down18 cross-posted to: godot@programming.dev
arrow-up1165arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 1 day agomessage-square26fedilink cross-posted to: godot@programming.dev
minus-squareleftytighty@slrpnk.netlinkfedilinkEnglisharrow-up2·1 day agoThe link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster
The link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster