• catreadingabook@kbin.social
    link
    fedilink
    arrow-up
    99
    ·
    1 year ago

    P2W games are like, “You got 2 free skips! Let’s try using one now on this 5-minute timer.” & You know I’m waiting the full 5 minutes because after the tutorial every cooldown is like 8+ hours.

  • db2@sopuli.xyz
    link
    fedilink
    arrow-up
    64
    ·
    1 year ago

    It only makes sense when the gold is given specifically for that purpose, if you skip the tutorial then you wouldn’t get it anyway. Basically makes it a free minor upgrade.

    • Selmafudd@lemmy.world
      link
      fedilink
      arrow-up
      26
      ·
      1 year ago

      Another common thing is the reward for completing the upgrade quest is the same amount of gold/resources back

    • Stamets@startrek.websiteOP
      link
      fedilink
      arrow-up
      18
      arrow-down
      1
      ·
      1 year ago

      Oh that always sails by me. I’m the idiot who just kept buying lockboxes in Star Trek Online (when I could afford it) because I wanted one specific ship. Granted it’s a pretty ship but still… Fuckin like $100 gone in 5 minutes.

        • Stamets@startrek.websiteOP
          link
          fedilink
          arrow-up
          11
          ·
          edit-2
          1 year ago

          For real. It’s a disease. If I had saved that money a couple years ago I wouldn’t be completely fucked and wouldn’t have my internet being temporarily suspended on Monday. But no. I had to get a set of pretty polygons in a fucking 13 year old video game.

          • swab148@startrek.website
            link
            fedilink
            arrow-up
            9
            ·
            1 year ago

            I probably still wouldn’t have the money, but I’d have way more guitar pedals!

            Does this mean that we won’t get any of the famous Stamets memes on Monday?

            • Stamets@startrek.websiteOP
              link
              fedilink
              arrow-up
              4
              ·
              1 year ago

              I’ve got data on my phone, granted not much of a plan, so there will be a few memes but not many. I’ll probably end up disappearing for a few days until I get paid the week after. Yay for monthly paycheques.

      • Pfnic@feddit.ch
        link
        fedilink
        arrow-up
        8
        ·
        1 year ago

        What? How? Why?

        Every time a game makes me feel like I’m required to pay to get anywhere it’s not on my device for much longer. I’m more susceptible to subscriptions though…

        • isildun@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          8
          ·
          1 year ago

          They wouldn’t make these games if they didn’t work.

          Part of their shtick is to get you to make any purchase at all. Then you might go on to spend hundreds! Or you might quit. But in some sense that’s also good because the plan was never for you to play for free.

  • Lvxferre@lemmy.ml
    link
    fedilink
    arrow-up
    39
    arrow-down
    1
    ·
    1 year ago

    Forced tutorials in general suck major balls. Good game design teaches you with gameplay. For example I love that Mega Man X (SNES) has a whole level to teach you how to play, that does not feel like a tutorial at all.

  • qyron@sopuli.xyz
    link
    fedilink
    arrow-up
    22
    ·
    1 year ago

    The best tutorial I ever played was one for a twenty years game called Silent Storm.

    You go through nearly every single action you’ll need to perform to actually play the game in that one intro level and the only thing you cannot do is take what is “nailed” to the floor and destroy the ground itself or the escape vehicle.

    Besides that, it’s free for all.