- cross-posted to:
- games@lemmit.online
- cross-posted to:
- games@lemmit.online
If Microsoft would use Stadia tech I’d jump right in no questions asked. Stadia was personally for me the best cloud platform.
Lol are these the emails from the 38TB Azure leak?
This is the best summary I could come up with:
Spencer was quick to respond in just over an hour to offer up his thoughts on Stadia and confirm that Microsoft is working on an Azure solution for streaming native PC games from the cloud.
“Google has the ability to reuse their Linux cloud hardware and yes as we stream PC native games from an Azure GPU SKU we would have more re-use scenarios to recoup costs,” said Spencer, referring to the ability to offer a similar white-label cloud gaming service to developers and publishers.
Sarah [Bond] and I in partnership with Jason’s [Zander] team are driving a suitable Azure SKU… as part of a series that will serve the customer demand we see externally for IAAS and to run our xCloud PC streaming stack,” said Choudhry in the email chain.
Part of the Azure SKU is redacted in the court document, but it’s clear Microsoft was working on streaming PC games over the cloud in July 2021.
Work on Xbox Cloud Gaming has slowed over the past year inside Microsoft, sources told me recently.
Microsoft also scrapped plans to launch a dedicated subscription version of Xbox Cloud Gaming.
The original article contains 555 words, the summary contains 187 words. Saved 66%. I’m a bot and I’m open source!