How did we get here?

  • Mythosync@lemmy.world
    link
    fedilink
    English
    arrow-up
    31
    arrow-down
    1
    ·
    9 months ago

    With realistic expectations, the game has always been a good experience, imo of course. I did not follow any coverage of the game until after release, so I wasn’t sure of what to expect. I’m not excusing their shortcomings, but I feel like the community leaned hard into the “bad game circlejerk” as soon as it came out. I played once at release and got the worst ending. After edgerunners, I played it through three times, the last of which on very hard and with all the endings earned.

    I enjoyed it! The 2.0 update is an interesting shakeup. I’m playing through a 4th time and having a good time

      • funkless_eck@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        5
        ·
        9 months ago

        I did get all the hype but after a lifetime of experience working in live performance marketing and software marketing, my position is that all marketing is a lie, and with limited experience in journalistic criticism, that too is as subjective as whether you prefer chocolate or strawberry ice cream.

        in the end you experience something — regardless of the overall quality, some parts are better than others. And that’s it. That’s experience. Sometimes you love it, sometimes you don’t. Your fave is someone else’s least and vice versa.

      • Mythosync@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        9 months ago

        If I’m excited for a game, I try to make a point of not looking at the hype. Seems like the mainstream coverage has three phases:

        1. Hype
        2. Bad game circlejerk
        3. Retrospective (it was actually good)

        Nice to know that other people have had similar experiences!

        • Karyoplasma@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          6
          ·
          9 months ago

          That’s wanted by the marketing team tho. Hype creates profit, regardless how shit your product is. There is a reason why the Diablo 4 Facebook ad says “the fastest selling ARPG ever” instead of something tangently related to gameplay. It’s banking on hype sales, product comes second. They need to rake in quick profits to appease their shareholders.

          Social media has conditioned people into swarm thinking and instant gratification instead of introspection and reflected decisions. Nobody gives a fuck about long-term consequences anymore. It’s sickening.

      • HeyThisIsntTheYMCA@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        I do and aside from one serious bug that made me start over I had a good time with it, I think summer 2020. I didn’t finish my first playthrough and am waiting for it to install so I can start #2.

    • pijon@lemdro.id
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      2
      ·
      9 months ago

      I never played it but wasn’t the game still a buggy mess weeks, if not months after release?

      • Mythosync@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        1
        ·
        9 months ago

        Going by the journalistic coverage of the game, yes. If you played on an XB1 or PS4, yes. I’m fortunate to have played it on a competent (not insane) PC and had little to no issues. It wasn’t bug-free, but the issues I encountered were minor and didn’t really bog down the experience tbh