Also, I’m playing around with what day of the week to post this, and seeing what days get the best interaction. If you have a preference, please let me know!

  • Essence_of_Meh@lemmy.world
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    2 days ago

    Started playing Daggerfall again. It’s a fresh start, my second… I wanted to call it attempt but I don’t think that’s the right word considering I never intended to finish the game - I treat it more as a world to live in rather than something to complete.

    I like it even more this time as I started to lean even more into “just immerse yourself and act as part of this world” approach since my first playthrough. Playing it again also made me really wish there was a modernized version of this concept - here’s hoping The Wayward Realms turns out decent… or just releases in general.

    • cod@lemmy.worldOPM
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      2 days ago

      I tried playing Daggerfall a couple years ago but couldn’t get into it. Maybe I should try your method

      • Essence_of_Meh@lemmy.world
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        2 days ago

        It can be difficult to get into if you approach it like a modern TES title, that’s for sure. It lacks a lot of quality of life features or unique content compared to the sequels, requiring more imagination and active engagement to make your own fun. That said, if you can overcome these issues it can be a pretty immersive experience. Also, while it’s not as popular as Skyrim, there are a few quest mods available to make things more interesting when you feel the repetition starts kicking in.

        I don’t expect to finish the main story nor do I plan to play it every single day for months. It’ll most likely become a game I come back to every few months, when I want to jump back into the medieval life of my current character and play until I get bored again.

    • stargazingpenguin@lemmy.zip
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      2 days ago

      I’m hoping that The Wayward Realms is decent as well, I did end up backing it. (Sorry patient gamers!) I don’t have high hopes for The Elder Scrolls 6 if/when it comes out, so hopefully they can take up the mantle of the earlier games.

      • Essence_of_Meh@lemmy.world
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        2 days ago

        Thank’s for that! I didn’t know about the project during the Kickstarter phase and at this point I might as well wait and see how the early access turns out (my PC is already on its last legs and it’s made with UE5 which has its issues).

        I don’t really have any expectations towards TES6 to be honest - not because it will be bad (I’m sure there will be plenty of people happy with the game) but simply because each sequel moves further away from what I find interesting (less of a “living world” and more of a “theme-park”). Best I can do for now is to play Daggerfall and work on my own small project which will hopefully fulfill some of my needs.

        • stargazingpenguin@lemmy.zip
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          2 days ago

          Yeah, that’s probably best. I think it has the possibility to be good, although I think the scope might be a bit too big! We’ll see.

          That’s very similar to my thoughts on the series too. My favorite is Morrowind, but I’ve played a bit of all of them from Daggerfall up to ESO. I enjoy the feeling that the game is doing it’s own thing when I’m not looking! There aren’t many big games that do that anymore.

          • Essence_of_Meh@lemmy.world
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            2 days ago

            They are starting with a “smaller” scale and seem to have a decent enough plan for early access so I hope they’ll take the time to make something worthwhile. We can only hope for now.

            I enjoy the feeling that the game is doing it’s own thing when I’m not looking!

            There’s that but I also really like the sheer scale of the environments. It’s the only game I’ve played where the world feels like a world thanks to the lack of compression used in other games (in general, not just TES titles). I understand why this isn’t a popular approach, especially nowadays, but it’s definitely something that makes the place feel more real - even without the detail and visual effects of modern games.

            • stargazingpenguin@lemmy.zip
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              2 days ago

              Hopefully they’ll come up with something good! I guess I’m just looking at the sheer scale of the game world (200k square miles, 2.5 times the size of Daggerfall!) and wondering how it’ll turn out. It seems they have some impressive procedural generation technology up their sleeves. As you mentioned, the early access version will be “only” 50k square miles, so it should be a easier goal to hit! I’m definitely looking forward to watching as things progress.

              Oh definitely, most game worlds are really compressed. The idea of a huge game world is very tempting to them, but they don’t want to commit. For those cases I think aiming for a small realistically scaled world would be a better option. I’ve spent several hundred hours on Kingdom Come: Deliverance’s 6 square mile map because it’s such a real feeling world. I’m sure I would enjoy it even more if they could keep the same quality level over a much bigger map though!

              • Essence_of_Meh@lemmy.world
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                1 day ago

                Didn’t have a chance to play Kingdom Come yet but what I’ve seen and heard makes me optimistic about doing so. The second game is apparently twice as large so here’s hoping your wish comes true on the quality of the experience.

                • stargazingpenguin@lemmy.zip
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                  1 day ago

                  It’s definitely not a game for everyone, but it’s really great for the people that like it. I’ve been trying to stay spoiler free as much as I can, but the gameplay videos I’ve seen look to be just as good or a little better than the first. I’m waiting to see what people say about after it releases though!