please answer, this is urgent 🥺(mine is fallout new vegas)

      • latenightnoir@lemmy.world
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        2 days ago

        Well, to be fair, I do appreciate the environmental storytelling Bethesda offer even down to 76, and I also like how they structure their maps (not Starfield maps, tho’…), if that makes sense. But story-wise, NV is my clear winner. Do like 1 & 2 as my #2 and #3.

        As a thought, I’d probably enjoy the snot out of a joint project, where Beth handles the Sandbox and a different team handles the happenings! I mean, even Fallout 4 is fun if you ignore the story!

        • fxomt@lemm.eeOPM
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          2 days ago

          yeah, i just said its cheating due to how much fnv fans are here 😅

          even Fallout 4 is fun if you ignore the story!

          Yeah! if you can ignore the 5 frames per minute you get walking through boston (without mods)! 😊

          fnv, 2, 1 is my list so very close to yours, that makes you based and cool 😎

          • latenightnoir@lemmy.world
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            2 days ago

            Why, thank you, fellow based and cool internet friend!😎😉

            As for the framerate, yeaaah… it’s the reason why the city area is a bit of a blur in my memory:))

            Exploring the Glowing Sea was a really neat and fresh experience, though! Would not mind a Fallout adjacent game with a Mad Max kinda’ drive behind it! Would play really nicely into the, imho, pretty sweet new Power Armour concept they introduced with 4!

            If there’s one good thing I can say about 76, it’s that they took the “exploring interesting and creepy places in your retro mech suit” to new heights!:))) Needs more map, tho’…

            • rosahaj@lemmy.blahaj.zoneM
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              1 day ago

              the city performance in fo4 is shit lol. seems like bethesda has stepped back away from using precombines, though, so i guess that kind of optimization won’t be a concern anymore.

              • latenightnoir@lemmy.world
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                1 day ago

                Given the fact that they still pump out games on a 20-year-old engine (edit:) with no significant changes or upgrades other than upscaled textures… I’ll be maintaining my cautious expectations in anything which pertains to Bethesda:)) At least they updated the movement system so it no longer feels like I’m role-playing my washing machine as it wobbles its way across the Wasteland…

                • rosahaj@lemmy.blahaj.zoneM
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                  1 day ago

                  I might be biased, as a modder, but I actually quite like bethesda’s engine. I just really feel that their games lack direction and planning

                  • latenightnoir@lemmy.world
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                    1 day ago

                    They have a very good thing on their hands, yes! I agree with the fact that it’s very well put together and it felt even easier to build in it than it did in UE. But I still think it’s missing polish, which is Bethesda’s main weak point overall, imo.

                    And, yeah, I think that also plays into the scatterbrain tendencies they seem to have developed starting with FO4 (I mean, who would ever think that a Fallout title would be appreciated by fans if it had zero biological NPCs…), they don’t polish their stories. FO4, at least, felt as though they just went with the first draft, random sticky notes and all. And I take it Starfield’s pretty much the same from what I’ve heard (not gonna give them my money just yet, not feeling the craving to obtain through… different means).

                    But, yeah, the pieces are good! I mean, hell, I genuinely like 76 when taking it down to the level of individual locations! But as soon as my focus is brought back to macro scale, like planning a series of farms, or even a sequence of Quests, it starts feeling like one of my out-of-focus days, when I switch from one game to another every 30 minutes.

                    I was really hopeful about the NV transfer to FO4 modding project, because I’d most certainly love exploring the story of NV with the trappings of the updated aesthetics - which increases my frustration with Beth! They clearly do pay attention to the Fallout universe because they get the aesthetics right every single time! And FO has the kind of aesthetics which are easy to bungle up if one doesn’t understand the greater context of the world. But it’s like they utterly disregard the history. Sure, Jet is one such glaring example, but 76 in its entirety goes against the vibes… C’mon, sure, Appalachia was spared, but Vegas was also relatively protected, and Nevada most certainly looks worse for wear even as a desert! I can’t bring my mind to believe the existence of Skyrim-like meadows and woods in a post-nuclear dystopia, not one at the scale of Fallout.

                    Edit: sorry, I seem to be starved for Fallout as of late, I need new stories in games…