The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 3 days agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square215fedilinkarrow-up1746arrow-down126
arrow-up1720arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 3 days agomessage-square215fedilink
minus-squareCethin@lemmy.ziplinkfedilinkEnglisharrow-up3·3 days agoWe technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.
We technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.