• Viri4thus@feddit.org
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    15 hours ago

    doesn’t have a really firm metric

    Translation: Numbers look like shait otherwise we’d brag about them.

    It’s always a bit of a letdown when you see a character who has a clear personality, and goals and interests, and suddenly, in the service of this romance that the player has embarked on with them, they now become the player’s yes-person

    Looks at Dragon age Origins and Morrigan… How do these people, with 0 knowledge of the actual medium they work in, get to leadership positions? Was it a tokenism thing? To see how the brilliant Avelone got pushed out years ago, and clearly incompetent people are now promoted is truly baffling .

    • duchess@feddit.org
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      3 hours ago

      Don’t act like Avellone was the only talented creative at Obsidian, it’s one of the best AA teams out there.

      • Viri4thus@feddit.org
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        3 hours ago

        It’s a AAA studio and it’s part of the MS roster.

        Clearly Avellone did something right, other than the great pentiment (which started as a rogue project), they have yet to release anything of note since he left.

        • duchess@feddit.org
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          3 hours ago

          Pillars II, he did minor work on Pillars I and was not the only person working on their other hits.

    • ampersandrew@lemmy.world
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      13 hours ago

      The numbers are an 81 on Open Critic, 77% positive on Steam player reviews, and about 6M people played, mostly through Game Pass.

      There is a large contingent of people who don’t like romance mechanics in their RPGs, often for the reasons she states in the article. Obsidian doesn’t do it often in general.

      • Viri4thus@feddit.org
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        9 hours ago

        Resounding success, barely anyone touched it outside game pass.

        The publicly available data for those 6M comes from mimdgame, which is as reliable as divination.

        There is a large contingent of people who don’t like romance mechanics in their RPGs, often for the reasons she states in the article

        Give me an example of an Obsidian RPG romance option where the character becomes a yes person? My argument is that reason is bullshit, either that or we hear it from the director that they believe Obsidian doesn’t have the talent to write such characters. You know what, that actually makes sense, the talent is not there, clearly.

        They should change their motto to: Obsidian, making mobile games for simpletons

        • ampersandrew@lemmy.world
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          5 hours ago

          They told people to play it on Game Pass, and that’s where people played it. Mimdgame is about as reliable as divination (source: Viri4thus) even though it’s in line with what we can measure for Indiana Jones and Call of Duty? 6M (a two week old number) is about 1/6 of Game Pass’s subscriber base. Although I guess it’s more like 5.5 since they probably sold a little less than half a million by now.

          Give me an example of an Obsidian RPG romance option where the character becomes a yes person?

          It’s not an opinion I hold. It’s an opinion that Obsidian developers have seemingly held for a long time. They’d be likely to try to avoid the things that they criticize romanceable NPCs for.

          Do you actually enjoy video games? I’ve only ever seen you being miserable and claiming that you don’t enjoy the ones you’re talking about because you’re just too darn smart to enjoy them.