cross-posted from: https://lemmy.abnormalbeings.space/post/177965
Video is a year old, but I hadn’t heard of the emulator before, and it was interesting to see in action.
cross-posted from: https://lemmy.abnormalbeings.space/post/177965
Video is a year old, but I hadn’t heard of the emulator before, and it was interesting to see in action.
As long as we’re talking Virtual Boy, I’ll plug my QoL patches for Virtual Boy games.
Most of the patches are for adding save support, which covers the following games:
In some cases, this amounts to saving your high scores, since a lot of VB games are very arcade-style and don’t really merit saving progression. However, for a few (Bound High, Golf, Jack Bros., Mario Clash and Space Squash), your gameplay progress is saved. These games are greatly improved by the addition of save support.
There’s a couple of other patches which aren’t save-related:
For Bound High!, there’s a debug patch which unlocks all of the dummied-out debug features left behind in the game. While they are cross-compatible, I don’t recommend using this in conjunction with the save patch because entering the debug codes to have all stages completed will also overwrite your save data. I suggest patching two different ROMs, so you have a debug ROM without saving, and a retail ROM with saving.
For Hyper Fighting, there’s a bug fix patch to correct the brightness setting.