While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

  • WindyRebel@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    2
    ·
    1 year ago

    Cool, so could the makers of the software they use to make these games do the same to them? They should pay them all for the per hour value times the expected hours of development plus the terminal value perceived by expected income from sales! Yes, good business model. Maximize them profits!!!

    • echo64@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      the makers of the software they use also have their own algorithms for determining pricing yes.

      • WindyRebel@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Yeah, and I bet they’re affordable. What Strauss is proposing is a massive increase in initial purchase price for those that aren’t paying subscriptions. $70 is borderline affordable for a lot of people as is and that will now be a higher entry price. I’m not in that boat, personally, but I can see how it would be detrimental to the gaming industry as a whole.

        Then again, there is the flip side where people are now forced to choose the games they can afford that year even more carefully (1-2 vs 6-7 or more as an example) and if a game fails expectations and someone misses out on something else, then maybe it’ll start putting some shitty developers out of business.