Backpack Hero is the inventory management roguelike! Collect rare items, organize your bag, and vanquish your foes! It isn’t just about what you carry, but how you organize items within your bag! Their placement has huge effects on their power! You can move items to increase their power! There’s more to Backpack Hero than just organizing your backpack. You explore ancient dungeons, caves, swamps, and more! Don’t get lost! When you aren’t putting your life in danger, you will use the resources you have gathered to upgrade your town! By organizing the perfect town, you will restore the world of Orderia and rescue the animals who live there! Your progress in the overworld unlocks new content but it won’t give you any unfair advantages on a trip into the dungeons.
I, too, picked it up after posting yesterday, for Switch. I had a blast (started it before bed, boy, was that a mistake)! I was enthralled. I only did one run but it provided a lot of satisfaction along the way. They aren’t lying about the inventory management, you’ll be looking for ways to max out the benefit of your collective items, based on proximity to each other, to receive the most benefit to your armor/weapons/items. I probably spent a little too much time sorting that stuff throughout the dungeon, but that’s the point of the game!
I made it back to town after that first run. Here is what confuses me. Town looks to be another place, that you build up over time, that will also have proximity based bonuses to buildings depending on how you place them. The confusing part is: what happens to the stuff you bring back from your runs (armor/weapons/items)? It appears to me that you might only be supposed to sell it all for town building materials. Like you can’t use the stuff on your next run! But that’s as far as I got. I did not go on a second run yet.