• Commiunism
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    2
    ·
    1 year ago

    It’s just not true anymore, especially with Steam. If a game releases in a sucky, broken state where more development time was definitely needed, nowadays the game companies will often just fix those games over time.

    • Kyoyeou (Ki jəʊ juː)@slrpnk.net
      link
      fedilink
      English
      arrow-up
      10
      ·
      1 year ago

      Well it stills impacts the game and the brand, The smash-like game that got out in Beta that was almost great has fallen down to me not remmebering the name of the game because it was not memorable enough and not fully polished. They will have a second chance then the game will “fully launch” but for a lot of people the Beta launh was the full laucnh

      • Commiunism
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 year ago

        Yeah, 100%. If a game gets released in a mediocre unfinished state, and it doesn’t capture the attention of the player base back then it can certainly kill the game, I agree completely.

        However, my original comment was mostly referring to the fact that games can be updated nowadays, unlike in the older days when you bought a game (when buying games was mostly done via retail stores and physical copies) and if the game was bad, it would be bad forever. There’s also the fact that there were a couple of high-profile cases where the game came out clearly unfinished or even unplayable (such as Fallout 76 and Cyberpunk 2077) that have fixed themselves, and if you were to mention that the game was bad at launch and how it was a bad business practice, you’d immediately get told to shut up and to look at what state the game is now.