Isn’t this supposed to be a job for the window manager?

For example, my virtualbox install has some mouse pointer bugs on wayland, and I can’t run waydroid on X. These things are weird to me. Shouldn’t window managers abstract all that for the software we run?

  • gabmus@lemm.ee
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    8 months ago

    The application needs to speak a protocol to be able to use it. If you use a X wm your apps need to be able to talk X’s protocol to work, if you use a Wayland compositor your apps need to be able to talk Wayland’s protocol (or run on Xwayland, which is basically an X server that runs inside Wayland).

    The wm/compositor abstractions only work if your apps know how to use them via the correct protocol

      • bitwolf@lemmy.one
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        8 months ago

        That is how portals work in Wayland.

        For X there was only one protocol, so they all wrote for x.
        This also allowed some hacky things to be done that are questionable from a security standpoint afaik.

      • baseless_discourse@mander.xyz
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        7 months ago

        Typically the abstraction to draw elemnts inside a app window is in the application framework, like GTK, Qt, Electron (chromium), etc.

        This is also why apps built with the same framework typically have the same problem on wayland (looking at you, electron).

        The abstractions you are thinking of is not in the window manager, which only controls things outside of the main app window, like tiling, border, window top bar, etc.

  • qwesx@kbin.social
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    8 months ago

    X11 and Wayland are just protocols. These protocols are used to abstract the window drawing from the actual hardware and runtime environment as much as reasonably possible - because nobody wants to maintain 3215 versions of their app for different runtime environments. So in order to be shown on the screen an app needs to implement either the X11 or the Wayland protocol (or both!).

    The piece of software that is on the other side depends on whether the app is using X11 or Wayland. For the sake of simplicity let’s assume that the app does only support one of those. If the app supports Wayland then it will try to connect to a Wayland compositor. The compositor implements every part of the protocol and makes sure that the window is rendered on the screen and that user input is forwarded to the app. If the app supports X11 then it will try to connect to a X server and take the role of an X client. This is (on Linux, essentially) always X.org*. X.org also implements every part of the protocol and makes sure that the window is rendered on the screen and that user input is forwarded to the app.

    * Unless you’re running a Wayland compositor, then it will connect to XWayland which passes through the window to your compositor.

    Wayland compositors have full control over the apps while the abilities of apps are purposefully restricted.
    A window manager is just another regular, boring, old X client connecting to the X server. It doesn’t actually abstract anything. It can move windows because the X11 protocol allows it to, but any other X client could just as well move all other windows around, read all user input to all other windows and even move the mouse around as it pleases.

    So, to be specific, there is no mouse pointer bug in Virtualbox while using Wayland. There is a mouse pointer bug affecting specific Wayland compositors, likely because they enforce GPU hardware acceleration that is lacking in either your VM or the Linux kernel because of missing drivers. Try using a different compositor, (re)installing Virtualbox Guest Additions with the correct version on the guest system and/or check whether hardware acceleration is enabled for the VM and has enough video memory.