I would argue that all games have a story. Some have a scripted narrative–which, in the medium of video games, gives the player their own immersive role in the story–while other games give you the tools to create your own story as you play. You face conflicts and use your abilities and the resources around you to overcome them, ideally resulting in a satisfying progression throughout your playtime.
I think I disagree that all games have a story because there are a lot of games that are closer to sports than interactive stories. Mostly multiplayer games like fps’s and rocket League, but also a lot of single player driving games like mudrunner or any of the rally games.
Most analogue games fall in the sports category too imo. There’s no story to poker, and you really shouldn’t overthink the lore of chess.
I would argue that all games have a story. Some have a scripted narrative–which, in the medium of video games, gives the player their own immersive role in the story–while other games give you the tools to create your own story as you play. You face conflicts and use your abilities and the resources around you to overcome them, ideally resulting in a satisfying progression throughout your playtime.
Both are cool for different reasons.
I think I disagree that all games have a story because there are a lot of games that are closer to sports than interactive stories. Mostly multiplayer games like fps’s and rocket League, but also a lot of single player driving games like mudrunner or any of the rally games.
Most analogue games fall in the sports category too imo. There’s no story to poker, and you really shouldn’t overthink the lore of chess.
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