I’m replaying Shogun Showdown. It’s my favorite turn-based roguelite. It turns out that a one-dimensional game can be incredibly tactical and engaging. I also appreciate that it’s not ultra difficult like turn-based games have a tendency of being. The difficulty feels nice to me.
I’m replaying Shogun Showdown. It’s my favorite turn-based roguelite. It turns out that a one-dimensional game can be incredibly tactical and engaging. I also appreciate that it’s not ultra difficult like turn-based games have a tendency of being. The difficulty feels nice to me.