I’ve been going through a course on udemy and learning unreal engine first time ever consistently for the past month, but haven’t finished a game just yet, and I don’t think I care enough to put any effort on anything other than gamedev. It has been my passion since like 6 years, that’s why I left my old job as an Ops engineer; should I continue and work on different projects simultaneously (opengl and unreal) or just stick to one. FYI, I’m not employed atm and would hope to work on gamedev professionally. I appreciate any advice to build my portfolio or any keypoints to get better at gamedev.

tl;dr would learning unreal and opengl simultaneously benefit me to get hired in a gamdev studio or should i stick to unreal and finish some games first?

  • KangarooChief@lemmy.ml
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    1 year ago

    What do you want to do in a game studio? If you want to work in a big studio then they will be hiring people for very specific roles like graphics or level design. If you want to work in an indie studio then you would probably be doing a wider variety of stuff, for that kind of role your really want a portfolio of completed games so keep learning as you are but actually make and finish some small games.