Microsoft announced this week that it plans to remove support for its entire WMR platform on Windows, which could make Windows VR headsets inoperable. A Good Start Microsoft was surprisingly quick to jump into the VR sphere back in 2017 when it helped a handful of PC makers build the first widely available PC VR …
Microsoft was the first to invest heavily in AR. It was a giant flop. VR has sustained itself, but microsofts neutered attempts at it after the AR failure made them fail there, too. VR is doing fine. AR died long ago.
You clearly lack understanding of the industry’s current stance on these technologies. It’s crucial to be informed before making such statements. The industry has largely disregarded VR, its only significant presence being in gaming, where it remains unimpressive. In contrast, AR is revolutionizing XR applications across various sectors. It offers numerous opportunities to optimize workflows and enhance work experiences. Consider Microsoft’s recent release of MRTK3, which further sidelines VR. Think carefully about the reality of the industry before making unfounded statements.
Microsoft was the first to invest heavily in AR. It was a giant flop. VR has sustained itself, but microsofts neutered attempts at it after the AR failure made them fail there, too. VR is doing fine. AR died long ago.
You clearly lack understanding of the industry’s current stance on these technologies. It’s crucial to be informed before making such statements. The industry has largely disregarded VR, its only significant presence being in gaming, where it remains unimpressive. In contrast, AR is revolutionizing XR applications across various sectors. It offers numerous opportunities to optimize workflows and enhance work experiences. Consider Microsoft’s recent release of MRTK3, which further sidelines VR. Think carefully about the reality of the industry before making unfounded statements.