The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 11 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square548linkfedilinkarrow-up1962arrow-down116 cross-posted to: lemmyshitpost@lemmy.world
arrow-up1946arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 11 months agomessage-square548linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareWarl0k3@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down3·11 months ago“Game designers should include cheats” is a take
minus-squareHonytawk@feddit.nllinkfedilinkEnglisharrow-up7arrow-down5·11 months agoAll of them did before, so why not?
minus-squareWarl0k3@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·edit-211 months agoNo, they didn’t?
“Game designers should include cheats” is a take
Yes
All of them did before, so why not?
No, they didn’t?