When you download an image and it’s a WEBP…
Why is that a problem? Unless you use outdated software any app should open it just fine.
As an example, on my computer I have 2 (3 if you count WMP) apps for opening photos and 2 for editing ones:
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Default Windows Photos App - Opens WEBP
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Honeyview - Opens WEBP
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Windows Media Player - Opens WEBP files, but I guess this is an obscure way to view pictures.
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Built-in MSPaint - Opens WEBP, but doesn’t save them
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paint.net - Opens WEBP and saves them
And of course web browsers open them as well just fine.
Website forms when you’re adding a file: WebP? What the fuck is that?
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That’s the internet standard. Anything but that is going to take long to load.
Web dev genocide when
why, it’s an objectively better format. unless you’re on windows xp i guess
one could argue “but a few things don’t support it” but that’s always going to be a problem with innovation
[citation needed]
PNGs are not that big, dude
Well webm was build for the web and png not.
It would of been nice to have Jpeg XL but that didn’t happen.
Dosen’t PNG stand for Portable Network Graphic?
Maybe? I just know that webm images load faster and are smaller.
Do you have any actual data for that or did you just read it on a blog about webdev and take it at face value?
Kind of both, I read about it and I know that WordPress and other CMS will convert images to webm.
::shudder::
Can someone please tell me why everyone hates on WebP? It’s supported by basically everything, has better compression, supports both lossy and lossless compression, and supports an alpha channel. It’s basically a trade-off between PNG/JPEG for compatibility and JPEG-XL for features and compression.
Lots of services online don’t support webp uploads, plenty of programs still don’t recognize webp, etc.
Ah. Guess I’ve just been lucky.
Even worse when the image has a lot of whit so it’s even difficult to edit out the grid.
It burns my biscuits.
Even worse when it actually is a PNG but the checkered background is not transparent