Fallout 3 lead writer and designer Emil Plagliarulo has talked about the original plan for DC’s Metro underground and lessons the studio learned after it.
Fallout 3 lead writer and designer Emil Plagliarulo has talked about the original plan for DC’s Metro underground and lessons the studio learned after it.
I’m replaying fallout 3 now and I do everything I can to avoid the underground metro.
Also, if the lesson learned was “sometimes being realistic isn’t fun,” then what the hell happened with Starfield?
it was even less fun before they reworked some features, allegedly