Fallout 3 lead writer and designer Emil Plagliarulo has talked about the original plan for DC’s Metro underground and lessons the studio learned after it.

  • ThrowawayOnLemmy@lemmy.world
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    3 days ago

    I’m replaying fallout 3 now and I do everything I can to avoid the underground metro.

    Also, if the lesson learned was “sometimes being realistic isn’t fun,” then what the hell happened with Starfield?