robocall@lemmy.world to me_irl@lemmy.worldEnglish · 1 year agome_irllemmy.worldimagemessage-square49fedilinkarrow-up1948arrow-down114
arrow-up1934arrow-down1imageme_irllemmy.worldrobocall@lemmy.world to me_irl@lemmy.worldEnglish · 1 year agomessage-square49fedilink
minus-squareMs. ArmoredThirteen@lemmy.mllinkfedilinkarrow-up12·1 year agoPeople still do that way too often in Unity when they don’t understand how to use Update() or FixedUpdate() correctly x.x
minus-squareRobmart@lemm.eelinkfedilinkarrow-up3·edit-21 year agoAll beth games do that with physics E: Actually did Starfield fix that issue? E2: It did, cool
People still do that way too often in Unity when they don’t understand how to use Update() or FixedUpdate() correctly x.x
fallout 76 also did that
All beth games do that with physics
E: Actually did Starfield fix that issue?
E2: It did, cool