• guitarfosec@infosec.pub
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    6 hours ago

    Honest question: Has anyone invented or proposed a DRM system that would actually meet the needs of both media producers and consumers? We know they can prevent that mass dissemination of media to protect producers/artists/etc., but those DRM methods always have some major drawbacks for consumers and ultimately make the product unusable after a certain period of time or have incredibly annoying restrictions. I can’t quite wrap my mind around how you could have both, but I also haven’t put a lot of time into thinking about it.

    • Abyssian@lemmy.world
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      6 hours ago

      No, because it doesn’t exist. If one person can view, hear, experience a form of media then unless it’s somehow fed directly into their brain in a way that ensures only they can decode the signal then it’s always going to be possible to record and copy.

      As long as the visual, aural, and other necessary data for the media experience are being transmitted through physical space to be picked up by human sensory organs you’re always going to be able to copy those things.

      • guitarfosec@infosec.pub
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        5 hours ago

        Completely true. Even with games where you’re talking about executable code, the best option seems to involve licensing servers and you can’t use them if you’re offline or they shut the servers down.