B4: The Lost City is a classic module for D&D. At one point it (in)famously stops giving full description of the rooms but instead lists monsters in each area and tells the DM to figure out why they’re here themselves. Once the reprint will show up in new anthology, I’m sure people who complain online whenever WotC uses “ruling not rules” or “DM decides” or “these parts were left for the DM to fill in” in their design (and then continues buying WotC books to keep bitching and doesn’t touch 3rd party or other games for some reason) is going to be normal about it. /s

  • ProfessorOwl_PhD [any]@hexbear.net
    link
    fedilink
    arrow-up
    0
    ·
    8 months ago

    Ok, then why do you think they don’t let players approach issues how they want? You claim you’ve run them, but you don’t have anything to disagree with my argument, and you’ve still forgotten to defend your original point. Or have you just realised that your arguments are baseless and are just arguing back to try and get the last word in and protect the pride you claim you’re willing to put on the line?

    • TheGreatDarkness@ttrpg.networkOP
      link
      fedilink
      arrow-up
      1
      ·
      8 months ago

      You should probably realize you are arguing with two different people and you’re asking me to defend “original argument” (the one calling people who want module to leave nothing to imagination cowardly) that was made by a different person.