I love the way Fallout 2 (maybe also 1, it’s been forever and I can’t recall) changes your dialogue options if you have low intelligence. It’s like a whole other game.
Fallout 1 absolutely does it as well. Even the animated dialog the Overseer gives is different, as he gets frustrated with the dumb player character.
One of the more famous Fallout 1 dumb events is that the first super mutant in the game, who is guarding the water chip, will grunt back and forth with the player and then step aside allowing the player to pass by.
I once had an idea for a Fallout 1 run with a lucky but stupid character.
I made him 1 intelligence and put all my skill points into gambling. Mistake.
He was too stupid to use a slot machine.
I love the way Fallout 2 (maybe also 1, it’s been forever and I can’t recall) changes your dialogue options if you have low intelligence. It’s like a whole other game.
Fallout 1 absolutely does it as well. Even the animated dialog the Overseer gives is different, as he gets frustrated with the dumb player character.
One of the more famous Fallout 1 dumb events is that the first super mutant in the game, who is guarding the water chip, will grunt back and forth with the player and then step aside allowing the player to pass by.