That’s…not quite right. The demographic into these games like the length, it’s great content and tells an awesome story. They want replayability. They want choices. They look forward to mistakes and seeing where it leads. To them length just means more time to enjoy every possible way of doing things.
That would require you to have chosen that path through the game for it to work though?
What level of different choices would they allow, or just do it as a stand alone?
The longer the game gets the more the combinations build up and the worse the replayability gets for many players due to the length.
That’s…not quite right. The demographic into these games like the length, it’s great content and tells an awesome story. They want replayability. They want choices. They look forward to mistakes and seeing where it leads. To them length just means more time to enjoy every possible way of doing things.