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Joined 3 years ago
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Cake day: July 5th, 2023

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  • Wurm Unlimited is the privately hosted server version of WO. Anyone could set up a WU server and run it how they wanted as far as map size, mobs, mods, skill gain/action timer speed, etc etc.

    It was very attractive to anyone who didnt want to play on Wurm Onlines geological time scale. It was mostly 1:1 with content and updates with WO too, until development was abandoned like…6? years ago? or so.

    It was super attractive to anyone who didnt want to drag ass on the glacial speed that WO progress is based on. Typical servers ran 3x skill timer/action speed… Which made the game much more playable, as a good balance between WO’s glacial speed, and the “Just start people with 99 skill cause theres no point” speeds that a rare few servers ran.

    I had many years of great fun playing it… but every server I ever played on eventually imploded due to staff/admin drama… and no, i was not on the staff or admin of any of them, was just a player caught in the crossfire



  • I have 4000 hours in Wurm Unlimted as tracked by steam. A fantastically wonderful game, that was sadly abandoned by developers, and even more sadly doesnt seem you can find a stable server for anymore because the servers are either weird, scummy places, or eventually implode due to weird admin dramas.

    I have two other 1000+ hour games as officially tracked by steam, that i wont mention because i need to pretend it didnt happen for my own sanity, lol.

    beyond this are older games that I know I have more time in, but steam was really buggy at the time about tracking played time… like TF2, which I’m sure is my actually most played game, because you can’t play that game 5 hours a night, almost every night, for 5+ years, and only have 700 hours played. My real played time is probably in the 5 digits.

    Arma 2 (for original DayZ mod/DayZero/Epoch) is probably up there in the 5 digit range too, if steam tracked time properly.