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Joined 1 year ago
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Cake day: June 5th, 2023

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  • I think it’s fun to work down a questline for an NPC, but I agree that attempts to make it more that a simple branching dialogue tend to fall a bit flat. I also tend not to like the gift giving grind a lot of games do. I much prefer to go do things with an NPC and often that forms a better bond than an NPC with more dynamic dialogue.










  • So so many unit tests I see don’t meaningfully test anything. It would be faster to just read the unit under test because the test itself presents nothing that you wouldn’t instantly recognize. Or the test is so tightly coupled to some arbitrary property that of course the test fails whenever you change something. UI tests at my current place are terrible for this, as they’re just comparing DOM structures so any change breaks it.