A lighthearted and colorful Soulslike RPG with actual multiplayer. I want to run around in a BotW/TotK style world and go adventuring with friends, while still feeling like the combat is challenging. I want to be able to head into a dangerous dungeon with friends and not be sure we’ll make it out, while having a more storybook fantasy vibe. Too many game opt for gritty apocalypse worlds. The recent Zeldas show that you don’t need to go grimdark to have a compelling fantasy world, while still retaining a save the world vibe.
The Artemis app is in beta and it’s looking pretty promising. Definitely still some bugs, but the UI is dead simple and easy to customize. Switching to a subbed only view works well too. The official mag is m/artemisapp
I tried using it for a few months and just kept getting wildly inaccurate predictions. It wasn’t any faster or easier so I just continue typing normally. Plus the multi-language recognition isn’t good enough in my experience.
Now I’m tempted to bake a steak shaped cookie from an entire tube of cookie dough
I personally love working nights. I’m not a morning person by any stretch of the imagination. In fact I am actively worse at things the earlier I wake up. Conversely my brain feels clearer and more active after 10pm.
That being said, my social life is almost entirely online. I rarely go out IRL. I sleep like a rock and only need about 6 hours anyway.
If you are someone who needs to talk to people, has trouble sleeping during the day, or requires a lot of sleep, the night shift is likely not for you.
Some people are built for it, some aren’t.
Pressure washer? Might be overkill, but if you get one with enough horsepower it could do the trick.
Yes, finally, some common sense. Neelix did not consent to die for Starfleet. Tuvok did not consent to die to become Tuvix. Neither consented to staying as Tuvix, because Tuvix was his own person and could not make decisions for them.
Nobody protests Tom and William Riker staying separate despite literally being the same person. Why not extend the same logic to Tuvok and Neelix? If a clone can be it’s own person, then why is the well being of two individuals cast aside?
YES!
EXACTLY!
Everyone wants to save Tuvix because they like him. But nobody wants to save Tuvok or Neelix. They didn’t consent to dying so Tuvix could live. If you agree Tuvix is a person, then you cannot disregard that so were Tuvok and Neelix. Where was their funeral? Does Tuvok’s family not get it’s husband and father back because the crew liked Tuvix better? The two people who’s opinion mattered the most couldn’t be consulted. If Tuvix is a person, his judgement on the matter is simply too biased as his sense of self preservation would interfere with objective decision-making.
To save Tuvix was to murder Tuvok and Neelix.
Finally getting into TotK. Bought a cheap projector so I can put it on the ceiling above my bed. Gonna lounge and play Zelda a lot.
Electricity can be generated sustainably. Rare earth metals can be recycled. We are working on alternatives to fossil fuels. Environmental issues aren’t a zero sum game. You don’t “Lose” just because something else also pollutes. It’s an issue that is worked on systematically. Could it be a lot faster? Yes of course. But we work with what we have.
Data centers are also multi-use. You don’t build a data center just to house your game. You pay for the space in one that already exists. A company can choose to make software available on a platform that is open to a large portion of the world, or it can spend cash and resources shipping boxes of plastic all over the world. The pollution and waste generated by shipping something across an ocean massive. Do you really want to put all that into the air so you can have the plastic circle?
How often does that happen these days though? Trading in games or lending to friends hasn’t been worth it for a while. Trades are worth a handful of dollars and if your friends are adults they can probably afford their own game anyway. We cling too much to an era where people could still believe the earth would be fine. It’s a hobby, is it really worth it?
You’re absolutely right. All these people shouting about “back in my day we owned games!” are forgetting that games have to be manufactured. Is all that plastic and pollution worth having a plastic rectangle with a different plastic circle in it? At the end of the day once you’ve played the game that’s it, it’s yours. Your experience is unique and it can’t be taken away, don’t cling to manufactured waste when what you cherish are the memories.
I’m running a game for a discord server and by its nature people will drop in and out. So I wrote it into the overarching plot. Reality is literally coming apart at the seams. Objects and creatures from other worlds have been leaking in. At the same time things have been dissappearing without a trace. Not just stuff either, an entire city just vanished in a flash of green light. A powerful wizard is investigating and needs adventurers to go out and do the grunt work. They’ve been traipsing about the planes trying to find the missing city and some clue as to what is happening.
There’s also a monk who’s working for the wizard. His job is to escort adventurers where they are needed via portals, meaning people will occasionally appear mid-adventure. Sometimes people slip out of reality. They experience it as a few seconds but the real time elapsed varies.
It’s really just par for the course with Apple. They’ve been making their products hostile to repair for years. One of the more egregious examples being the iPhone 4. The cable that connected the display to the mainboard was strung between the two so that when the phone was opened, any inexperienced user or repair-person would likely tear it in half. To say nothing of error 53, an error that came up when attempting to replace the home button with a non-official part, despite not selling official parts.
Everyone will recommend the same stuff to you over and over without asking if you’ve tried any of it before. The truth is, if you can get access to them, anti-depressants are pretty great. They aren’t a magic solution, but they do make it manageable. Coping strategies and excersise only work if you are in a place to even get up and try it.
About to start a 5e game in a custom “1001 Nights” inspired setting with a handful of standard fantasy races and beastfolk. Magic is uncommon among normal people, but the rich and powerful often have access to it. There are factions vying for control of magic and magical artifacts.
I’ve got a vagabond coyote (re-flavored wildhunt shifter) wizard who scraped together a magical repertoire in order to help his sister, a wild magic sorceress, learn control of her abilities. She was kidnapped in the dead of night without a trace and he vowed to find her. After a few years he tracked down a Djinn and asked to find his missing sister. It refused citing it’s own limitations and some kind of abjuration magic. Instead he wished for the strength to find her. The Djinn being a Djinn, twisted the wish out of spite and cursed him with a monstrous form that appears when he is angry (barbarian levels). Now he seeks any artifact that could help him locate her, hoping the curse does not spread and make him a monster forever. Knowing how coveted magic and magical artifacts are he has opted to use a deck of cards as his spellbook. It has allowed him to keep it on his person even in situations where he would be disarmed. His spellcasting will be very Gambit flavored.
Seen from Kbin.
Also…
Reeeeedditoooooors! Come out and plaaaaaaayyyyyy
This is the heart of the issue. People don’t feel like they are allowed to take time to themselves. In reality all it takes is not answering the messages if you don’t feel like it. Hell, you don’t even have to look at them.
Anyone I talk to regularly, would not care if I didn’t answer their texts for a few days. My phone is always on vibrate or silent. I engage with people only as much as I want to.
What I’m saying is all that stuff can be changed if you want it to.
Especially since it already has party mechanics built in. Why can’t they just swap out pawns for your friends? I get it wouldn’t really fit the story, but that can be handwaved.