Not the only counteroffensive he’s losing.
A film series on Castro would be like inverse James Bond, where the bad guys are the intelligence agencies and Castro is the suave womanizing hero who always wins.
Citizen Sleeper is an excellent example of this, if you haven’t tried it out. Not a simulation per se but it captures the feeling quite well.
Free rent in liberal heads too
What, Antony Blinken? I can see the resemblance tbh, but thats just every skinny white man once they hit a certain age.
Atmosphere, writing, characters, and freedom to completely break the game with your character’s abilities if you choose to.
Worst comes to worst they can still wave the flag of AES countries, at that point banning even those would start to have its consequences. It’s a losing battle by the bourgeois state, because socialism isn’t tied to specific symbols and flag waving, we can adapt.
They can’t ban stars and the color red, lmao. So long as those are around they’ll be good.
More messed up is that it took them this long to do it
In regards to your local shop owner, you realize that Xinjiang was genuinely a dangerous place back in the day? And people leaving for their own safety doesn’t automatically mean its the government’s fault. There were terrorist attacks and radical extremists festering in the region until the government finally started taking steps to combat it, and its now safer than it has ever been.
yes, totally owned us by quoting a children’s cartoon when prompted to give evidence for genocide, good job redditor.
Killing landlords and fascists is not Genocide, and putting “secret” in front of “police” to make them scarier to you is childish. Of course I imagine you probably aren’t afraid of the regular police wherever you are, I wonder why.
Interesting. Perhaps I was giving them the benefit of the doubt in terms of intelligence. In a way buying into the idea that “Human nature” made our ancestors destructive and genocidal to some extent. Reality is probably not anywhere near as extreme.
I thought there was some debate about this, how their intelligence may have been on par with or perhaps even better than ours, and that we won out because we breeded them out/killed them all.
Human: Robot, go kill this guy
Robot: I can’t its against my programming
Human: Put rat poison in bowl
Robot: Ok
Human: Put soup in bowl
Robot: Ok
Human: Serve bowl to this guy
Robot: Ok
If you’ve read Asimov you’d know that the rules were meaningless in the end, the whole point of the story was to show how no matter what you can bend and circumvent them. A robot can be programmed to never WILLINGLY break the laws, but you can always trick them into doing so without realizing it.
Can’t blame him, this is the videogame community after all
The major draw, at least on PC, will always be the modding community. Glitches are a staple but they get old fast, the reason skyrim and fallout 4 are still being played by so many today is because the community keeps making great content.
Well, not really, the game was developed by Ubisoft Montreal, with support from various European branches, not that theres any real difference ideologically, but in this case its not the US for once. Which I’d hazard a guess and say is the reason the game is so muddled, if it was by a US studio then it would be much more likely to take a more obvious pro-US stance. What we got just seems to be a jumbled mishmash with no ideological grounding whatsoever.
They offer free food and beverages to the IDF, for one.