
Neat stuff. My only issue is their approach to limited server providers. With only 3 options it feels like the pricing is on the exorbitant side. The lowest price for a 100 player server is $96 (USD). Compatibly, Squad servers go for around $80 for a 100 player server. I think it is unlikely these games have wildly different server performance needs.
I hope someday we see some options for self-hosting private servers. It should be easy enough to separate these unlicensed servers from the official ones.

Overall solid game for just going into early access. I was having so much fun goofing around with my buddies trying out different strategies like AA bases watching the enemies flight path to the zone or having my buddy shoot a stinger from the passenger seat of my heli while we chased guys around (it didn’t go very well for us but was hilarious).
When playing a bit more serious it was great to join a larger squad to get some coordination. I did a lot of flying both people and supplies and was loving it. Very satisfying to feel like an important cog in the machine. I flew with both controller and a VKB Gladiator NXT EVO stick. Both felt good once you got used to the flight model, which I felt was generally good. I can understand some people having gripes with it but to me it felt learnable and something that I could get even better at with time.
I hope we can see more base buildables like machine gun nests, some way of creating loose ammo from base ammo, and more camo netting builds.
Hardcore servers are also something I look forward to. My wishlist for that is removed kill cams, minimap removal, reduced HUD (like hip fire aim pip and ammo count), and removed assistant camera (mortar/artillery follow camera).