simple@lemm.ee to Gaming@lemmy.worldEnglish · 2 years agoHigher difficulties in every single RPG.lemm.eeimagemessage-square97linkfedilinkarrow-up1807arrow-down19
arrow-up1798arrow-down1imageHigher difficulties in every single RPG.lemm.eesimple@lemm.ee to Gaming@lemmy.worldEnglish · 2 years agomessage-square97linkfedilink
minus-squareCorr@lemm.eelinkfedilinkEnglisharrow-up9·2 years agoI’ve been immensely impressed with DOS2 AI. If an enemy is sleeping, another enemy will use part of its turn to hit the enemy to wake it up. There were several instances where I paused and just stared awestruck
minus-squareShou@lemmy.worldlinkfedilinkEnglisharrow-up10·2 years agoAI will also save up abilities with side effects until armor or magic resistance has been depleted. Such as knockdown on a battering ram ability.
minus-squareCorr@lemm.eelinkfedilinkEnglisharrow-up2·2 years agoIdk if I noticed that explicitly but I would believe it. The grenade throws early game are also disgusting. Pixel perfect hit your whole team lol
I’ve been immensely impressed with DOS2 AI. If an enemy is sleeping, another enemy will use part of its turn to hit the enemy to wake it up. There were several instances where I paused and just stared awestruck
AI will also save up abilities with side effects until armor or magic resistance has been depleted. Such as knockdown on a battering ram ability.
Idk if I noticed that explicitly but I would believe it. The grenade throws early game are also disgusting. Pixel perfect hit your whole team lol