Bonus points if they are super retro ideas of the future internet like in front mission 3.

  • Brody Brooks@lemmy.world
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    1 year ago

    Something I continually think about is how Doom 3 showed us a world where you can have a first-person game that seamlessly has you controlling a mouse cursor on in-world computer screens, and it saddens me that nobody picked up that baton.

    Best feature in that whole game.

    • iusearchbtw@beehaw.org
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      1 year ago

      I haven’t played Doom 3, but it sounds very similar to what Prey 2017 has - all the computers in the game have (in-universe) touch input, so you can use them just by pressing the interact key while looking at a display. You can even fire rubber-tipped foam darts at screens to trigger a click in the spot where the dart hit!

    • Bad Sector@lemmy.world
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      1 year ago

      I think it has to do with the feature not working as seamlessly with controllers - or at least developers believing so anyway. The original Xbox port of Doom 3 had the camera zoom in to a panel where you were near it and IIRC the BFG edition has the controller slow down a bit in some panels.

      There are a couple of FPS games that had similar in-game UIs, though they aren’t as big profile as Doom 3. I bought Exodus from the Earth some time recently and the game has a lot of in-game UIs that use a similar seamless control.

    • yukichigai@lemmy.world
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      1 year ago

      Best feature in that whole game.

      Seconded. I loved that game but that part of it honestly blew me away.