• TORFdot0@lemmy.world
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    11 days ago

    Not a huge fan of weapon rebalancing. It’s ok if some guns are ass. Just make them cheaper. A meta is always going to form so trying to fight it seems pointless. Just make the best gun purchasable from tian wen so everyone has access to it.

    Personally I do not like the live service model, I like the game I play in a couple years to be the same game I bought at release. I don’t have a lot of time to play so I miss out on these fast release cycles. I’d rather them delay release until they have enough content and then release expansion packs.

    • inlandempire@jlai.luOP
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      11 days ago

      I’m starting to think weapons tiers should be rebalanced around durability, I agree it’s perfectly fine for a stitcher to feel better than a purple gun, but then it should wear faster (since its also easier to craft)

      • TORFdot0@lemmy.world
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        11 days ago

        Durability and cost tweaking is the best approach in my opinion. I just hate when they nerf a gun and it feels completely different. Especially considering this isn’t a spawn - die multiplayer FPS. PvP is fun, but it’s not the whole point. It doesn’t need to be balanced.

    • regdog@lemmy.world
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      10 days ago

      That is not what “live service model” means. It is a means of monetization, e.g. die game is not a product that you can buy once, but a service that you have to subscribe to each month if you want to keep playing.

      A game getting regular updates is not the “live service model”.