Joust is the perfect arcade game. Discuss.
p.s. can anyone point me to a Joust cabinet in the greater Delaware area?
Lots of friendships ended because of Joust. Worth it.
First video game to have a “Flap” button?
Itds basically 2x Flappy Bird in an open arena
I basically killed my wrist on Joust for the 2600. I spent a lot of quarters in the arcades as well. For its era, at least, Joust was top form. And very portable due to its simplicity.
I played Glypha, a Joust clone on the Mac.
Apparently now one can emulate a classic Mac in one’s Web browser and run it directly.
Bastard of a game. Every loss is horrible.
I love Joust, it’s great.
BUT it’s not Robotron. THAT’S the perfect arcade game.
I wouldn’t call Joust the perfect arcade game, because there are many categories of arcade games that Joust does not fit into. However, Joust is an exceptional game and one that certainly is one of my favorites.
If you want an arcade cabinet but dont have the space, I recommend cannibalizing a 3/4 cabinet from Arcade1Up. You can get a decal set for any cabinet or custom design and put any internals and controls you need. Its a bit smaller than the full size cabinet, but perfect for not taking up a large footprint in the home.
Yeah I love Joust. I wasn’t around when it was popular, so I have never played it on actual hardware, but I have played it on emulator. I first heard about it from Ready Player One and tried it online (tip: you can play it on archive.org) but I haven’t played in a couple of years, so I think I’m going to try it again some time
Joust was an extreme form of frustration and victory for me as a kid
It is a brilliant, well crafted, and unique game that is incredibly hard and makes me give up very quickly.
Not remotely the same genre, but my vote for perfect arcade game is Time Crisis 2.
I know people are split on this, but from my perspective, Joust is and will always be better than Balloon Fight.
Notably, the NES port of Joust was programmed by future Nintendo president Satoru Iwata. The game was developed in two months, for release in September 1983, but was ultimately shelved. With his Joust seemingly not happening, Iwata developed Balloon Fight instead, which saw release in 1985. Eventually, his Joust was also released, in 1987. For what it’s worth, I love them both.
Man, loved Balloon Fight. I remember many Saturday nights where me and my sis were allowed on the Micro Genius (bootleg NES with lots of games) for an hour.