(Cross-post from !dailygames, where I first shared this)
Saw some Sudoku-variant love here lately, so let me put one on your radar that most people have never tried: Shikaku. You get a grid with numbers on it — each number tells you the area of a rectangle you must draw around it, and all the rectangles have to tile the grid with no gaps or overlaps. That’s the whole game. Sounds trivial, but hard grids will twist your brain.
I built GridPaw — free, in-browser, no signup. Daily grids, step-by-step hints if you get stuck, and it tells you when a move breaks the logic. Cat-themed, because everything is better with cats. Give today’s grid a try and tell me how long it took you.
I like the concept but losing a life for an error is terrible IMO. It’s a puzzle game that you can retry over and over, so what’s the point of interrupting a level when you’ve misclicked a few times?
You were right, and the data agreed with you — we checked and about a fifth of all games were dying to the lives system. So we removed it completely: wrong rectangles now just flash and count as a mistake, nothing interrupts the solve anymore.
Finish a level with zero mistakes and the win card marks it Flawless. Thanks for pushing on this one — it’s live now if you want to give it another go: https://gridpaw.com/


