I’d love to hear esoterica or historical curiosities or fun synergies; or whatever else you can think of!
Overguard (conveniently obtainable via archgun) makes Valkyr immune to infested disruptor energy drain while in hysteria.
Hysteria makes Valkyr unable to lose overguard.If you slot Molt Reconstruct onto Garuda, she can feedback loop for infinite health and infinite energy as you use abilities.
I enjoy doing this with thermal sunder for big aoe eliminations.
garuda passive + the archon mod that doubles heat procs is quite nice.
Here’s one: today I rediscovered that Nyx can mind control Acolytes, but I’m not sure if it bugs their damage reduction in the same way that Revenant’s Enthrall does.
It has a shorter duration or the acolyte “shakes it off” or something, but yup.
Even more exciting, Nidus can Parasitic Link an acolyte and it will kill itself trying to kill Nidus.
Brief Respite and the Augur set mods can be used to prevent Harrow’s Penance from triggering his shield gate. Penance drains shields based on your current shields when cast and the small shield restore from these mods will keep your shields from fully depleting. Augur mods are slightly better because they work in overguard shield ranges.
It’s possible, though reaaaaalllly not suggested to clear the entire starchart and quest line with never having changed warframe or weapons. The only blip in this is the excal umbra quest which forces a load out change to complete.
Kinetic Ricochet on any Tetra does strange things inside a Magentize bubble. The weapon does more damage in the bubble with it on in the same way it does more if you put punch through on the weapon, but it does even more if you put punch through AND Kinetic Ricochet on.
Tenet Tetra with KR and Primed Shred is my all-round go to for synergistic projectiles with Mag. It’s not the most DPS, but it’s the most flexible weapon for her. For super high level the Exergis definitely beats it by a lot, but for almost everything the Tetra is great and more fun.
death orbs can restore 100 energy to prime warframes by interacting with them.
Banshee’s Silence takes precedence over an Acolyte’s Silence, cancelling their canceling of Tenno powers. Has to be running already though. You can’t cast it while being cancelled.
It also cancels Sister and Lich abilities.
It also cancels Eximus abilities.
It also cancels all forms of scorpion wires, meaning Infested become a melee-only faction aside from non-scaling MOA goop and flies. I always keep a Silence helminth loadout handy on any frame I regularly fight the Infested with.
Infested ospreys can still shoot through?
Chargers also have a projectile attack.
Good catch! The Mutalists in question are limited to specific mission types, so I just totally missed that. In my experience the Charger projectile tends to be fairly limited, as it doesn’t always seem to be able to reach even if you trigger the behaviour by breaking their pathing to you.
Mirage’s Legerdemain makes cameras and door lasers her (and the squad’s) friends. Not sure about Death Orbs.