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Joined 1 year ago
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Cake day: August 1st, 2023

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  • It’s just how things get over time, people will take out something others may consider fun, to instead boost performance. Really an inevitable optimization, as something like this could have been done by human testing and external logging, instead of an external tool to simulate attempts.

    In regards specifically to Trackmania, the best solution to my mind is to split the leaderboard between analogue inputs and keyboard. I know that’s basically letting the program win, but it exists now, and unless they introduce random physics or performance, the door can’t really be shut.

    In terms of speed running, this has also been done in other games, such as TAS runs or the AI they used in SMP64 to find new strats. I don’t really seeing it going away, even if it makes runs less bespoke and more like generic IKEA furniture.


  • Whilst developers can ban specific ads, they can’t really vet them beforehand. I think you can opt out of political ads (or maybe could at one point), but technically the ad you see is just for another app.

    As an alternative solution to the ones already posed by others, you can use “Google Opinion Rewards” to get enough play store credit to buy the app. Every so often it’ll just ask if you googled “Ninja Coffee Bar” (literally), and give you 10-25 cents for answering, and typically a good bit more for any follow-up questions (“How helpful were the results”, etc).







  • Xideta@ani.socialtoLinux Gaming@lemmy.worldVulkan or DirectX on Linux?
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    5 months ago

    DirectX is a Windows thing, so you’ll just have those calls translated to Vulkan under the hood (DXVK). You’ll probably get better performance from just setting it to Vulkan directly.

    Edit: As some others say, for BG3 specifically, DXVK does a really good job. My personal experience is that “the best” option is very patch dependent. At launch Vulkan was best, then after a few patches did DXVK ran better, but personally I’m back to straight Vulkan, for no other reason than wanting to be a +1 in the statistics.



  • Garuda is lovely in theory, with all the cool following features: infinite health, infinite energy, forced slash on any weapon, easy infinitely scaling damage, can fly using an ability loop, tonnes of iframes, one of the best (imo) melee weapons in the game.

    I’d probably main her if not for how she actually is when you play her. Her pseudo-excalted claws take up far too much screen space, and can’t be used on melee sorties. Also you can’t change their skin, so tennogen is hampered if you’re into that. Given so much of her kit is % scaling, she only needs a little strength, and massive range. Yet you’re still often finding yourself out of range, with no other option than to just die, or ignore her kit entirely. And whilst her 4 mostly works with the default cone targeting, the augment mod making it hit in a circle makes the ability actually feel good to press. Even if the range of the ability now feels very small.

    Still, she’s probably still my favourite frame for actually “trying”. All her synergies can be combo’d infinitely, but leave little downtime. Alt tabbing to search up a song, reply to a message, or do anything else is a death sentence. Comparatively I could just play Valkyr for mostly the same melee experience, and have the safety of her 4 to brain afk the entire map.






  • Only semi-major change imo is the pet rework, scanning else comes naturally in missions. Even then, the pet rework is just that sentinels respawn, and all pet types get some cool new mods.

    Later in the story, you can unlock weapons that transform, incarnons, and they are currently the meta. How much you wanna gun for them is up to you, as you can do everything without them.