I play stuff, I draw stuff, I code stuff.

Your Hong Kong Splatoon 3 ☂️ Brella main and vector artist who also studies Computer Science. Occasionally play games other than Splatoon. Can probably help your math homework too.

  • 83 Posts
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Joined 2 years ago
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Cake day: June 11th, 2023

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  • All Gentoo users remember the pain of compiling QtWebEngine ;)

    I used to run Gentoo on my old computer. Installing it was quite the experience. That was where I learnt about most of how Linux works thanks to the wiki.

    I heard compiling your own packages with use flags can improve performance, but honestly it was not worth it for the compile time.

    When I switched to my new PC, the Nvidia GPU doesn’t work and I could not figure out why. I also don’t have the time at that moment so I installed Endeavour instead, which I’m still using.





















  • I never read any tutorials on how to use it so I can’t recommend any :/

    Since I am mostly importing SVG into the program, I don’t actually need to deal with creating any layers in Synfig. Here are the basics:

    1. Drag the play head to a frame where you want things to change
    2. Turn on animation mode (main canvas bottom right)
    3. Set the interpolation (next to animation mode button). Ease is often a good one
    4. Select a layer to edit (you can select multiple)
    5. Drag the nodes around to move them
    6. Congrats! You just animated those node from frame 0 to wherever your play head is on!

    Do keep in mind about some bugs while important Inkscape SVGs:

    • If you copied some objects from 1 Inkscape file to another, your gradients are likely broken
    • Clipping doesn’t work out of the box. Duplicate the lower layer, group it with the higher layer, set the higher layer’s composite method to “Straight Onto”

    There are a lot more small problems above those.