I have ADHD like a motherfucker okay?!

  • ZombiFrancis@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    2
    ·
    5 days ago

    It really is a big part of the games. Even when not playing multiplayer the online component was significant.

    Not just player messages: bloodstains and phantoms are a big part of the storytelling.

    You consistently see glimpses of other player phantoms in realtime and you see recordings of their deaths. I am not sure a pause button would work well with those.

    • bob_lemon@feddit.org
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 days ago

      Neither messages not bloodstains would require the game to not have a pause function though.

      • ZombiFrancis@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 days ago

        For player messages you’re absolutely right.

        But phantoms are shown in (semi?)realtime and bloodstains are a recording of the few seconds before death. Scenes of people pausing kind of undermines some of what the devs built around online play.